CASE STUDY / 03

Avatar Configurator

Avatar Configurator

Designing a digital identity experience for a Web3 MVP from the ground up.

Designing and validating a digital identity experience through benchmarking, iteration and user feedback.

COMPANY

Scapin’

PRODUCT

Web3 social digital experience

ROLE

Product Designer

TEAM

Founders · Product · Engineering · Early beta users

RESPONSABILITIES

Product Discovery · Competitive Benchmarking · UX Strategy · Interaction Design · Prototyping · User Testing

DIGITAL
IDENTITY

DIGITAL
IDENTITY

01 / OVERVIEW

Creating identity from the ground up

Scapin’ was an early-stage Web3 startup where digital identity and self-expression were central to the product experience. The Avatar Configurator was one of the first core features developed for the MVP before the initial beta. There were no established user behaviours, large-scale analytics or proven patterns to rely on.


The challenge was to define what a meaningful digital identity experience should be before knowing exactly how users would engage with it.

02 / THE CHALLENGE

Designing without all the answers

Designing within an MVP meant making decisions with incomplete information. Rather than optimising an existing experience, we needed to identify which assumptions were worth testing first.

01


Would users value digital self-expression?

01


Would users value digital self-expression?

02


What makes an avatar feel personal?

02


What makes an avatar feel personal?

03


How much choice is enough?

03


How much choice is enough?

04


Which familiar patterns could translate into this new context?

04


Which familiar patterns could translate into this new context?

The challenge wasn't simply designing an interface. It was identifying what experience was worth building.

03 / MVP STRATEGY

Build enough to learn

Rather than building a complete avatar ecosystem, we focused the MVP on the smallest experience capable of testing the core hypothesis:

Would creating a personal digital identity strengthen users' connection with the platform?

BUILD NOW

Core identity creation

TEST

Customisation, usability & emotional connection

LEARN

What deserves further investment

04 / DISCOVERY & RESEARCH

Turning assumptions into evidence

Turning assumptions into evidence

I owned both UX research and product design for the experience, using research as a continuous input into product decisions. I moderated live user sessions and analysed recorded sessions to understand how people approached digital identity and avatar customisation: what made an avatar feel personal, which choices carried meaning, and where customisation started to become overwhelming.

Alongside user research, I benchmarked avatar systems across games, social platforms and digital identity products to identify established patterns, opportunities and potential friction. Bringing these signals together allowed me to turn early assumptions into evidence and use that evidence to shape the experience, prioritise the MVP scope and guide design decisions as the product evolved.

UPLOAD: BENCHMARKING BOARDS / COMPETITOR ANALYSIS / REFERENCES

Moderated session

KEY INSIGHT

More choice didn’t create a stronger identity. Meaningful choice did.

More choice didn’t create a stronger identity. Meaningful choice did.

Meaningful customisation mattered more than maximum choice.

05 / SYNTHESIS

What we learned

01

MEANINGFUL CHOICE

More options did not automatically create a stronger sense of identity.

02

FAMILIAR PATTERNS

Recognisable customisation patterns made the experience easier to understand.

03

EVIDENCE BEFORE SCALE

Bring real user responses into decisions before expanding the system.

FROM OBSERVATIONS TO PRODUCT DECISIONS

06 / FROM INSIGHT TO PRODUCT

Turning identity needs into an MVP

Turning identity needs into an MVP

USER NEED

Feel represented

→

DESIGN DECISION

Meaningful appearance customisation

USER NEED

Avoid overwhelming choices

→

DESIGN DECISION

Progressive, structured categories

USER NEED

Understand the experience quickly

→

DESIGN DECISION

Familiar avatar-creation patterns

07 / IMPACT

MVP VALIDATED

The experience became one of the most positively received beta experiences, validating that digital identity could become a meaningful driver of emotional connection.

EVIDENCE TO INVEST

Research gave the team clearer direction on which parts of the identity experience were worth developing further.

06 / REFLECTION

Designing with uncertainty

Early-stage design changed how I think about confidence. The goal isn’t to eliminate uncertainty before making a decision; it is to understand which uncertainty matters most.

On Avatar Configurator, research gave the team a way to move forward without pretending we knew more than we did. We could make smaller bets, test the assumptions behind them and invest with greater confidence as evidence emerged.

Delia Ramos — Senior UX Designer

Available for meaningful player experiences

Available for meaningful player experiences